Bard Druid Sorcerer Witch Wizard. I will use the color coding scheme which has become common among Pathfinder build handbooks. Unfortunately it's only for 1 minute per day, and you can't break it up. You can attempt to hinder a foe in melee as a standard action. While some feats specifically interact with a PC's race or class, most are available to anyone who meets the prerequisites. Finally, wizards and magi add their Intelligence modifier. Page 112: Add tenets of good to the Prerequisites of Smite Evil. They grant characters abilities that others lack, giving them an edge in the right situation. 2. Also note that many colored items are also links to the Paizo SRD. Level 12 (Loremaster Bonus Feat): Secret of Magical Discipline. 1. Fleet (which you can take multiple times) gives you the ability to move further than normal, which gives you extra manoe… Well—for some reason—players seem to spend a lot of time focusing on their defences—hit points, armour class and so on. This feat gives the character an ability to perform the dirty trick combat maneuver. Intentionally fail a check and gain a +4 morale bonus on the next one. Gain a 1st-level ancestry feat. Level 5: Ectoplasmic Spell. Effortless Concentration Feat 16. Fleet increases your base speed by 5 feet (if you are wearing light or no armour). Uncanny Concentration Source Ultimate Magic pg. It also grants a +2 bonus to CMB when performing this maneuver, and a +2 bonus to CMD when defending against it. Prerequisites: Combat Casting. Level 5: Bloodline Development Casters have to make concentration checks when external circumstances would distract them from casting: things like getting attacked, being grappled, heavy motion, etc. Concentration checks are the same mechanic as all checks in PF: you roll 1d20 + mods against a difficulty class (DC). Feat Name: The feat's name also indicates what subcategory, if any, the feat belongs to, and is followed by a basic description of what the feat does. +4 more for Combat Casting still means I need a 7+ to spellcast on the defensive. You immediately gain the effects of the Sustain a Spell action, allowing you to extend the duration of one of your active class spells. Bards, paladins, and sorcerers add their Charisma modifier. — Improvised Repair: 3: General — Quickly patch a broken item. I support a limited subset of Pathfinder's rules content. Pathfinder Skald Build Guide. — Pick up the Pace: 3: General: Constitution 14: Your group can Hustle for up to 20 minutes longer. If you would like help with Pathfinder player options not covered here, please email meand I am happy to provide additional assistance. My traits are chosen, but Feats are negotiable. Calculated Luck might give you a +3 bonus (if it targets your school increasing the CL by 1, and if it affects concentration checks, gaining a +2 Luck bonus) Unshakable Zeal. Page 103: Remove the Requirement in the bard's Effortless Concentration to match all the other Effortless Concentration feats. However, personally, I’m of the impression that not actually being attacked is the best defence. Any suggestions? An extended spell uses up a spell slot one level higher than the spell's actual level. The feats in this book expand upon those in the Pathfinder Roleplaying Game Core Rulebook, including a host of new combat feats and metamagic feats. To cast a spell, you must concentrate. The more distracting the interruption and the higher the level of the spell you are trying to cast, the higher the DC. Trigger Your turn begins. When you are at a greater distance, the DC for the concentration check is equal to 15 + the spell's level. Meditative Concentration: pre-req Wis 13, +4 to concentration checks and to Fort saves to resist distraction (such as from insect swarms) Steadfast Mind: pre-req either Wis, Int, or Cha 13. If your attack is successful, the target takes a penalty. I'm going to be Magus 3; that's +5 on concentration checks. Feat Index. Normal Anytime you attempt to cast a spell using an implement that's not in your possession, you must succeed at a concentration check with a DC equal to 20 + the spell's level in order to cast the spell. Feats on this list in italics are available (and useful) to non-spellcasters. I… A spell with a duration of concentration, instantaneous, or permanent is not affected by this feat. A 2nd level spell would give a DC of 19. Level 1 (Half-Elf): Skill Focus (Knowledge [Arcana]) Level 3: Fleeting Spell. There are a number of feats and probably some class features that interact with concentration checks, but without a specific name, we can't know that to which you are referring. Focused Mind: trait +2 to concentration checks. In addition, this chapter also introduces teamwork feats, which function only when two characters with the same feat work together. Your mods to the roll are your caster level, casting stat bonus, and possibly the feat combat casting (+4). If something interrupts your concentration while you’re casting, you must make a concentration check or lose the spell: 1. d20 + caster level + ability modifier used for casting. Level 7: Emergency Attunement. 1. That’s obvious and human nature. Ability to cast augury or divination , caster level 3rd. 3. The DC for defensive casting a spell is 15 + 2x spell level. An extended spell lasts twice as long as normal. Feats: Level 1: Craft Poppet. Clerics, druids, inquisitors and rangers add their Wisdom modifier. 2. Woo. G… The Pathfinder Official Sheet can be found under either: Sheets by Roll20 → Pathfinder by Roll20 OR Pathfinder → Pathfinder by Roll20. Swashbuckler is a “Hybrid Class” of the Fighter and Gunslinger and is a refreshing take on non-magical combat in Pathfinder, which can often tend to become a boring series of clashes between stat blocks. — Keen Follower: 3: General — Improve bonuses when you Follow the Expert. Feats represent special tricks or abilities a character has acquired through training, luck, or as a quirk of his birth. Shadowspeaker Wayang Racial Trait is a 3/day +2 insight bonus on concentration checks. 158 You have learned to enter a deeper state when casting spells, allowing you to shrug off distractions, damage, weather effects, and even the effects of other spells. You maintain a spell with hardly a thought. Unfortunately, it makes charging harder and removes your speed bonus. ... Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration. ... First, all feats that can affect Inspire Courage can also affect Raging Song, so they are on equal footing there. Prerequisite : A minimum ability score, another feat or feats, a minimum base attack bonus, a minimum number of ranks in one or more skills, or anything else required in order to take the feat. The Hypertext d20 SRD TM is owned by BoLS Interactive LLC. Orange: OK options, or useful options that only apply in rare circumstances 3. Armor Proficiency, Heavy: If you don't mind being slow, heavy armor can make the Barbarian exceptionally durable. Exploits: Level 1: Dimensional Slide. By registering you have the ability to apply filters to limit results based on category and source material as well as searching by typing in the feat name. 2. — Hireling Manager: 3: General: Charisma 14: Hirelings gain +2 to skill checks. A character with the Combat Casting feat gets a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while grappling or pinned. For Reasons, I'm a Charisma-based Magus with Cha +2. Feats Here is a complete paginated list of the Feats loaded into our system to date. Source Advanced Player's Guide pg. ... (Melee, Ranged, CMB), Skills, Attacks, Spells & Spell-like abilities, Concentration, Feats, Traits and Special Abilities for NPC (show in chat). Feat. Jirelle, Pathfinder's iconic half-elf Swashbuckler. 103 2.0. — Prescient Planner: 3 Why is this good? An extra 5 ft. of movement. Combat Casting: feat +4 to concentration checks. Barroom Brawler: Barbarians rely heavily on combat feats, so this can add some nice versatility to your build. Level 9: Dimensional Agility. 105, Core Rulebook pg. Critical Focus: Once you've got Improved Critical, this is an excellent choice. 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